1. 28 Jul, 2014 1 commit
  2. 16 Mar, 2012 1 commit
  3. 11 Mar, 2009 1 commit
  4. 13 Nov, 2008 1 commit
  5. 07 Apr, 2006 1 commit
    • Simon Marlow's avatar
      Reorganisation of the source tree · 0065d5ab
      Simon Marlow authored
      Most of the other users of the fptools build system have migrated to
      Cabal, and with the move to darcs we can now flatten the source tree
      without losing history, so here goes.
      
      The main change is that the ghc/ subdir is gone, and most of what it
      contained is now at the top level.  The build system now makes no
      pretense at being multi-project, it is just the GHC build system.
      
      No doubt this will break many things, and there will be a period of
      instability while we fix the dependencies.  A straightforward build
      should work, but I haven't yet fixed binary/source distributions.
      Changes to the Building Guide will follow, too.
      0065d5ab
  6. 20 Mar, 2006 1 commit
  7. 03 Nov, 2005 1 commit
  8. 21 Oct, 2005 2 commits
    • simonmar's avatar
      [project @ 2005-10-21 15:14:06 by simonmar] · 9b6f67f3
      simonmar authored
      Fix Win32 build
      9b6f67f3
    • simonmar's avatar
      [project @ 2005-10-21 14:02:17 by simonmar] · 03a9ff01
      simonmar authored
      Big re-hash of the threaded/SMP runtime
      
      This is a significant reworking of the threaded and SMP parts of
      the runtime.  There are two overall goals here:
      
        - To push down the scheduler lock, reducing contention and allowing
          more parts of the system to run without locks.  In particular,
          the scheduler does not require a lock any more in the common case.
      
        - To improve affinity, so that running Haskell threads stick to the
          same OS threads as much as possible.
      
      At this point we have the basic structure working, but there are some
      pieces missing.  I believe it's reasonably stable - the important
      parts of the testsuite pass in all the (normal,threaded,SMP) ways.
      
      In more detail:
      
        - Each capability now has a run queue, instead of one global run
          queue.  The Capability and Task APIs have been completely
          rewritten; see Capability.h and Task.h for the details.
      
        - Each capability has its own pool of worker Tasks.  Hence, Haskell
          threads on a Capability's run queue will run on the same worker
          Task(s).  As long as the OS is doing something reasonable, this
          should mean they usually stick to the same CPU.  Another way to
          look at this is that we're assuming each Capability is associated
          with a fixed CPU.
      
        - What used to be StgMainThread is now part of the Task structure.
          Every OS thread in the runtime has an associated Task, and it
          can ask for its current Task at any time with myTask().
      
        - removed RTS_SUPPORTS_THREADS symbol, use THREADED_RTS instead
          (it is now defined for SMP too).
      
        - The RtsAPI has had to change; we must explicitly pass a Capability
          around now.  The previous interface assumed some global state.
          SchedAPI has also changed a lot.
      
        - The OSThreads API now supports thread-local storage, used to
          implement myTask(), although it could be done more efficiently
          using gcc's __thread extension when available.
      
        - I've moved some POSIX-specific stuff into the posix subdirectory,
          moving in the direction of separating out platform-specific
          implementations.
      
        - lots of lock-debugging and assertions in the runtime.  In particular,
          when DEBUG is on, we catch multiple ACQUIRE_LOCK()s, and there is
          also an ASSERT_LOCK_HELD() call.
      
      What's missing so far:
      
        - I have almost certainly broken the Win32 build, will fix soon.
      
        - any kind of thread migration or load balancing.  This is high up
          the agenda, though.
      
        - various performance tweaks to do
      
        - throwTo and forkProcess still do not work in SMP mode
      03a9ff01
  9. 26 Feb, 2004 1 commit
  10. 18 Dec, 2003 1 commit
    • simonmar's avatar
      [project @ 2003-12-18 13:29:23 by simonmar] · e807565a
      simonmar authored
      Optimisation in awaitEvent(): reset the abandonRequestWait() signal if
      it isn't needed (compensates for not using PulseEvent() in
      abandonRequestWait(), see AsyncIO.c for details).
      
      Code cleanup in awaitEvent(): don't test the various exit conditions twice.
      e807565a
  11. 15 Dec, 2003 1 commit
  12. 08 Apr, 2003 1 commit
  13. 22 Feb, 2003 1 commit
    • sof's avatar
      [project @ 2003-02-22 04:51:50 by sof] · 557947d3
      sof authored
      Clean up code&interfaces that deals with timers and asynchrony:
      
      - Timer.{c,h} now defines the platform-independent interface
        to the timing services needed by the RTS. Itimer.{c,h} +
        win32/Ticker.{c,h} defines the OS-specific services that
        creates/destroys a timer.
      - For win32 plats, drop the long-standing use of the 'multimedia'
        API timers and implement the ticking service ourselves. Simpler
        and more flexible.
      - Select.c is now solely for platforms that use select() to handle
        non-blocking I/O & thread delays. win32/AwaitEvent.c provides
        the same API on the Win32 side.
      - support threadDelay on win32 platforms via worker threads.
      
      Not yet compiled up on non-win32 platforms; will do once checked in.
      557947d3