From f3bed25cb37981ef391f750cae58280e71cd80bc Mon Sep 17 00:00:00 2001
From: simonm <unknown>
Date: Wed, 27 Jan 1999 12:11:26 +0000
Subject: [PATCH] [project @ 1999-01-27 12:11:25 by simonm] More missing files
 <sigh>

---
 ghc/rts/Hash.c | 314 +++++++++++++++++++++++++++++++++++++++++++++++++
 ghc/rts/Hash.h |  16 +++
 2 files changed, 330 insertions(+)
 create mode 100644 ghc/rts/Hash.c
 create mode 100644 ghc/rts/Hash.h

diff --git a/ghc/rts/Hash.c b/ghc/rts/Hash.c
new file mode 100644
index 000000000000..96713d827ba4
--- /dev/null
+++ b/ghc/rts/Hash.c
@@ -0,0 +1,314 @@
+/*-----------------------------------------------------------------------------
+ * $Id: Hash.c,v 1.1 1999/01/27 12:11:25 simonm Exp $
+ *
+ * (c) The AQUA Project, Glasgow University, 1995-1998
+ * (c) The GHC Team, 1999
+ *
+ * Dynamically expanding linear hash tables, as described in
+ * Per-\AAke Larson, ``Dynamic Hash Tables,'' CACM 31(4), April 1988,
+ * pp. 446 -- 457.
+ * -------------------------------------------------------------------------- */
+
+#include "Rts.h"
+#include "Hash.h"
+#include "RtsUtils.h"
+
+#define HSEGSIZE    1024    /* Size of a single hash table segment */
+			    /* Also the minimum size of a hash table */
+#define HDIRSIZE    1024    /* Size of the segment directory */
+			    /* Maximum hash table size is HSEGSIZE * HDIRSIZE */
+#define HLOAD	    5	    /* Maximum average load of a single hash bucket */
+
+#define HCHUNK	    (1024 * sizeof(W_) / sizeof(HashList))
+			    /* Number of HashList cells to allocate in one go */
+
+
+/* Linked list of (key, data) pairs for separate chaining */
+struct hashlist {
+    StgWord key;
+    void *data;
+    struct hashlist *next;  /* Next cell in bucket chain (same hash value) */
+};
+
+typedef struct hashlist HashList;
+
+struct hashtable {
+    int split;		    /* Next bucket to split when expanding */
+    int max;		    /* Max bucket of smaller table */
+    int mask1;		    /* Mask for doing the mod of h_1 (smaller table) */
+    int mask2;		    /* Mask for doing the mod of h_2 (larger table) */
+    int kcount;		    /* Number of keys */
+    int bcount;		    /* Number of buckets */
+    HashList **dir[HDIRSIZE];	/* Directory of segments */
+};
+
+/* -----------------------------------------------------------------------------
+ * Hash first using the smaller table.  If the bucket is less than the
+ * next bucket to be split, re-hash using the larger table.
+ * -------------------------------------------------------------------------- */
+
+static int
+hash(HashTable *table, W_ key)
+{
+    int bucket;
+
+    /* Strip the boring zero bits */
+    key /= sizeof(StgWord);
+
+    /* Mod the size of the hash table (a power of 2) */
+    bucket = key & table->mask1;
+
+    if (bucket < table->split) {
+	/* Mod the size of the expanded hash table (also a power of 2) */
+	bucket = key & table->mask2;
+    }
+    return bucket;
+}
+
+/* -----------------------------------------------------------------------------
+ * Allocate a new segment of the dynamically growing hash table.
+ * -------------------------------------------------------------------------- */
+
+static void
+allocSegment(HashTable *table, int segment)
+{
+    table->dir[segment] = stgMallocBytes(HSEGSIZE * sizeof(HashList *), 
+					 "allocSegment");
+}
+
+
+/* -----------------------------------------------------------------------------
+ * Expand the larger hash table by one bucket, and split one bucket
+ * from the smaller table into two parts.  Only the bucket referenced
+ * by @table->split@ is affected by the expansion.
+ * -------------------------------------------------------------------------- */
+
+static void
+expand(HashTable *table)
+{
+    int oldsegment;
+    int oldindex;
+    int newbucket;
+    int newsegment;
+    int newindex;
+    HashList *hl;
+    HashList *next;
+    HashList *old, *new;
+
+    if (table->split + table->max >= HDIRSIZE * HSEGSIZE)
+	/* Wow!  That's big.  Too big, so don't expand. */
+	return;
+
+    /* Calculate indices of bucket to split */
+    oldsegment = table->split / HSEGSIZE;
+    oldindex = table->split % HSEGSIZE;
+
+    newbucket = table->max + table->split;
+
+    /* And the indices of the new bucket */
+    newsegment = newbucket / HSEGSIZE;
+    newindex = newbucket % HSEGSIZE;
+
+    if (newindex == 0)
+	allocSegment(table, newsegment);
+
+    if (++table->split == table->max) {
+	table->split = 0;
+	table->max *= 2;
+	table->mask1 = table->mask2;
+	table->mask2 = table->mask2 << 1 | 1;
+    }
+    table->bcount++;
+
+    /* Split the bucket, paying no attention to the original order */
+
+    old = new = NULL;
+    for (hl = table->dir[oldsegment][oldindex]; hl != NULL; hl = next) {
+	next = hl->next;
+	if (hash(table, hl->key) == newbucket) {
+	    hl->next = new;
+	    new = hl;
+	} else {
+	    hl->next = old;
+	    old = hl;
+	}
+    }
+    table->dir[oldsegment][oldindex] = old;
+    table->dir[newsegment][newindex] = new;
+
+    return;
+}
+
+void *
+lookupHashTable(HashTable *table, StgWord key)
+{
+    int bucket;
+    int segment;
+    int index;
+    HashList *hl;
+
+    bucket = hash(table, key);
+    segment = bucket / HSEGSIZE;
+    index = bucket % HSEGSIZE;
+
+    for (hl = table->dir[segment][index]; hl != NULL; hl = hl->next)
+	if (hl->key == key)
+	    return hl->data;
+
+    /* It's not there */
+    return NULL;
+}
+
+/* -----------------------------------------------------------------------------
+ * We allocate the hashlist cells in large chunks to cut down on malloc
+ * overhead.  Although we keep a free list of hashlist cells, we make
+ * no effort to actually return the space to the malloc arena.
+ * -------------------------------------------------------------------------- */
+
+static HashList *freeList = NULL;
+
+static HashList *
+allocHashList(void)
+{
+    HashList *hl, *p;
+
+    if ((hl = freeList) != NULL) {
+	freeList = hl->next;
+    } else {
+        hl = stgMallocBytes(HCHUNK * sizeof(HashList), "allocHashList");
+
+	freeList = hl + 1;
+	for (p = freeList; p < hl + HCHUNK - 1; p++)
+	    p->next = p + 1;
+	p->next = NULL;
+    }
+    return hl;
+}
+
+static void
+freeHashList(HashList *hl)
+{
+    hl->next = freeList;
+    freeList = hl;
+}
+
+void
+insertHashTable(HashTable *table, StgWord key, void *data)
+{
+    int bucket;
+    int segment;
+    int index;
+    HashList *hl;
+
+    /* We want no duplicates */
+    ASSERT(lookupHashTable(table, key) == NULL);
+    
+    /* When the average load gets too high, we expand the table */
+    if (++table->kcount >= HLOAD * table->bcount)
+	expand(table);
+
+    bucket = hash(table, key);
+    segment = bucket / HSEGSIZE;
+    index = bucket % HSEGSIZE;
+
+    hl = allocHashList();
+
+    hl->key = key;
+    hl->data = data;
+    hl->next = table->dir[segment][index];
+    table->dir[segment][index] = hl;
+
+}
+
+void *
+removeHashTable(HashTable *table, StgWord key, void *data)
+{
+    int bucket;
+    int segment;
+    int index;
+    HashList *hl;
+    HashList *prev = NULL;
+
+    bucket = hash(table, key);
+    segment = bucket / HSEGSIZE;
+    index = bucket % HSEGSIZE;
+
+    for (hl = table->dir[segment][index]; hl != NULL; hl = hl->next) {
+	if (hl->key == key && (data == NULL || hl->data == data)) {
+	    if (prev == NULL)
+		table->dir[segment][index] = hl->next;
+	    else
+		prev->next = hl->next;
+	    table->kcount--;
+	    return hl->data;
+	}
+	prev = hl;
+    }
+
+    /* It's not there */
+    ASSERT(data == NULL);
+    return NULL;
+}
+
+/* -----------------------------------------------------------------------------
+ * When we free a hash table, we are also good enough to free the
+ * data part of each (key, data) pair, as long as our caller can tell
+ * us how to do it.
+ * -------------------------------------------------------------------------- */
+
+void
+freeHashTable(HashTable *table, void (*freeDataFun)(void *) )
+{
+    long segment;
+    long index;
+    HashList *hl;
+    HashList *next;
+
+    /* The last bucket with something in it is table->max + table->split - 1 */
+    segment = (table->max + table->split - 1) / HSEGSIZE;
+    index = (table->max + table->split - 1) % HSEGSIZE;
+
+    while (segment >= 0) {
+	while (index >= 0) {
+	    for (hl = table->dir[segment][index]; hl != NULL; hl = next) {
+		next = hl->next;
+		if (freeDataFun != NULL)
+		    (*freeDataFun)(hl->data);
+		freeHashList(hl);
+	    }
+	    index--;
+	}
+	free(table->dir[segment]);
+	segment--;
+	index = HSEGSIZE - 1;
+    }
+    free(table);
+}
+
+/* -----------------------------------------------------------------------------
+ * When we initialize a hash table, we set up the first segment as well,
+ * initializing all of the first segment's hash buckets to NULL.
+ * -------------------------------------------------------------------------- */
+
+HashTable *
+allocHashTable(void)
+{
+    HashTable *table;
+    HashList **hb;
+
+    table = stgMallocBytes(sizeof(HashTable),"allocHashTable");
+
+    allocSegment(table, 0);
+
+    for (hb = table->dir[0]; hb < table->dir[0] + HSEGSIZE; hb++)
+	*hb = NULL;
+
+    table->split = 0;
+    table->max = HSEGSIZE;
+    table->mask1 = HSEGSIZE - 1;
+    table->mask2 = 2 * HSEGSIZE - 1;
+    table->kcount = 0;
+    table->bcount = HSEGSIZE;
+
+    return table;
+}
diff --git a/ghc/rts/Hash.h b/ghc/rts/Hash.h
new file mode 100644
index 000000000000..ac0df5cb49fa
--- /dev/null
+++ b/ghc/rts/Hash.h
@@ -0,0 +1,16 @@
+/*-----------------------------------------------------------------------------
+ * $Id: Hash.h,v 1.1 1999/01/27 12:11:26 simonm Exp $
+ *
+ * (c) The GHC Team, 1999
+ *
+ * Prototypes for Hash.c
+ *
+ * -------------------------------------------------------------------------- */
+
+typedef struct hashtable HashTable; /* abstract */
+
+void *      lookupHashTable ( HashTable *table, StgWord key );
+void        insertHashTable ( HashTable *table, StgWord key, void *data );
+void *      removeHashTable ( HashTable *table, StgWord key, void *data );
+void        freeHashTable   ( HashTable *table, void (*freeDataFun)(void *) );
+HashTable * allocHashTable  ( void );
-- 
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