1. 28 Jun, 2020 1 commit
  2. 25 Jun, 2020 1 commit
    • Takenobu Tani's avatar
      Clean up haddock hyperlinks of GHC.* (part2) · 1eb997a8
      Takenobu Tani authored
      This updates haddock comments only.
      This patch focuses to update for hyperlinks in GHC API's haddock comments,
      because broken links especially discourage newcomers.
      This includes the following hierarchies:
        - GHC.Iface.*
        - GHC.Llvm.*
        - GHC.Rename.*
        - GHC.Tc.*
        - GHC.HsToCore.*
        - GHC.StgToCmm.*
        - GHC.CmmToAsm.*
        - GHC.Runtime.*
        - GHC.Unit.*
        - GHC.Utils.*
        - GHC.SysTools.*
  3. 17 Jun, 2020 1 commit
    • Sylvain Henry's avatar
      Update compiler · 96aa5787
      Sylvain Henry authored
      Thanks to ghc-bignum, the compiler can be simplified:
      * Types and constructors of Integer and Natural can be wired-in. It
        means that we don't have to query them from interfaces. It also means
        that numeric literals don't have to carry their type with them.
      * The same code is used whatever ghc-bignum backend is enabled. In
        particular, conversion of bignum literals into final Core expressions
        is now much more straightforward. Bignum closure inspection too.
      * GHC itself doesn't depend on any integer-* package anymore
      * The `integerLibrary` setting is gone.
  4. 13 Jun, 2020 32 commits
  5. 21 May, 2020 1 commit
  6. 30 Apr, 2020 4 commits
    • Sylvain Henry's avatar
      Unit: split and rename modules · 8bfb0219
      Sylvain Henry authored
      Introduce GHC.Unit.* hierarchy for everything concerning units, packages
      and modules.
      Update Haddock submodule
    • Sylvain Henry's avatar
      Refactoring unit management code · 10d15f1e
      Sylvain Henry authored
      Over the years the unit management code has been modified a lot to keep
      up with changes in Cabal (e.g. support for several library components in
      the same package), to integrate BackPack, etc. I found it very hard to
      understand as the terminology wasn't consistent, was referring to past
      concepts, etc.
      The terminology is now explained as clearly as I could in the Note
      "About Units" and the code is refactored to reflect it.
      Many names were misleading: UnitId is not an Id but could be a virtual
      unit (an indefinite one instantiated on the fly), IndefUnitId
      constructor may contain a definite instantiated unit, etc.
         * Rename IndefUnitId into InstantiatedUnit
         * Rename IndefModule into InstantiatedModule
         * Rename UnitId type into Unit
         * Rename IndefiniteUnitId constructor into VirtUnit
         * Rename DefiniteUnitId constructor into RealUnit
         * Rename packageConfigId into mkUnit
         * Rename getPackageDetails into unsafeGetUnitInfo
         * Rename InstalledUnitId into UnitId
      Remove references to misleading ComponentId: a ComponentId is just an
      indefinite unit-id to be instantiated.
         * Rename ComponentId into IndefUnitId
         * Rename ComponentDetails into UnitPprInfo
         * Fix display of UnitPprInfo with empty version: this is now used for
           units dynamically generated by BackPack
      Generalize several types (Module, Unit, etc.) so that they can be used
      with different unit identifier types: UnitKey, UnitId, Unit, etc.
         * GenModule: Module, InstantiatedModule and InstalledModule are now
           instances of this type
         * Generalize DefUnitId, IndefUnitId, Unit, InstantiatedUnit,
      Replace BackPack fake "hole" UnitId by a proper HoleUnit constructor.
      Add basic support for UnitKey. They should be used more in the future to
      avoid mixing them up with UnitId as we do now.
      Add many comments.
      Update Haddock submodule
    • Sylvain Henry's avatar
      Factorize mungePackagePaths code · ea717aa4
      Sylvain Henry authored
      This patch factorizes the duplicated code used in ghc-pkg and in GHC to
      munge package paths/urls.
      It also fixes haddock-html munging in GHC (allowed to be either a file
      or a url) to mimic ghc-pkg behavior.
    • Sylvain Henry's avatar
      Refactor UnitInfo load/store from databases · 9e2c8e0e
      Sylvain Henry authored
      Converting between UnitInfo stored in package databases and UnitInfo as
      they are used in ghc-pkg and ghc was done in a very convoluted way (via
      BinaryStringRep and DbUnitModuleRep type classes using fun deps, etc.).
      It was difficult to understand and even more to modify (I wanted to
      try to use a GADT for UnitId but fun deps got in the way).
      The new code uses much more straightforward functions to convert between
      the different representations. Much simpler.