1. 04 Apr, 2017 1 commit
  2. 29 Nov, 2016 1 commit
  3. 12 Sep, 2016 1 commit
    • Simon Marlow's avatar
      Add hs_try_putmvar() · 454033b5
      Simon Marlow authored
      Summary:
      This is a fast, non-blocking, asynchronous, interface to tryPutMVar that
      can be called from C/C++.
      
      It's useful for callback-based C/C++ APIs: the idea is that the callback
      invokes hs_try_putmvar(), and the Haskell code waits for the callback to
      run by blocking in takeMVar.
      
      The callback doesn't block - this is often a requirement of
      callback-based APIs.  The callback wakes up the Haskell thread with
      minimal overhead and no unnecessary context-switches.
      
      There are a couple of benchmarks in
      testsuite/tests/concurrent/should_run.  Some example results comparing
      hs_try_putmvar() with using a standard foreign export:
      
          ./hs_try_putmvar003 1 64 16 100 +RTS -s -N4     0.49s
          ./hs_try_putmvar003 2 64 16 100 +RTS -s -N4     2.30s
      
      hs_try_putmvar() is 4x faster for this workload (see the source for
      hs_try_putmvar003.hs for details of the workload).
      
      An alternative solution is to use the IO Manager for this.  We've tried
      it, but there are problems with that approach:
      * Need to create a new file descriptor for each callback
      * The IO Manger thread(s) become a bottleneck
      * More potential for things to go wrong, e.g. throwing an exception in
        an IO Manager callback kills the IO Manager thread.
      
      Test Plan: validate; new unit tests
      
      Reviewers: niteria, erikd, ezyang, bgamari, austin, hvr
      
      Subscribers: thomie
      
      Differential Revision: https://phabricator.haskell.org/D2501
      454033b5
  4. 04 May, 2016 1 commit
  5. 07 Feb, 2016 1 commit
  6. 14 Sep, 2015 1 commit
  7. 12 Jun, 2015 1 commit
  8. 19 Mar, 2015 1 commit
  9. 23 Feb, 2015 1 commit
  10. 12 Nov, 2014 1 commit
  11. 21 Oct, 2014 1 commit
  12. 29 Sep, 2014 1 commit
  13. 01 Aug, 2014 1 commit
  14. 28 Jul, 2014 1 commit
  15. 04 May, 2014 1 commit
  16. 02 May, 2014 1 commit
    • Simon Marlow's avatar
      Per-thread allocation counters and limits · b0534f78
      Simon Marlow authored
      This tracks the amount of memory allocation by each thread in a
      counter stored in the TSO.  Optionally, when the counter drops below
      zero (it counts down), the thread can be sent an asynchronous
      exception: AllocationLimitExceeded.  When this happens, given a small
      additional limit so that it can handle the exception.  See
      documentation in GHC.Conc for more details.
      
      Allocation limits are similar to timeouts, but
      
        - timeouts use real time, not CPU time.  Allocation limits do not
          count anything while the thread is blocked or in foreign code.
      
        - timeouts don't re-trigger if the thread catches the exception,
          allocation limits do.
      
        - timeouts can catch non-allocating loops, if you use
          -fno-omit-yields.  This doesn't work for allocation limits.
      
      I couldn't measure any impact on benchmarks with these changes, even
      for nofib/smp.
      b0534f78
  17. 25 Oct, 2013 1 commit
  18. 12 Oct, 2013 1 commit
  19. 11 Oct, 2013 2 commits
  20. 10 Oct, 2013 1 commit
  21. 03 Oct, 2013 1 commit
  22. 08 Sep, 2013 2 commits
  23. 04 Sep, 2013 1 commit
    • Simon Marlow's avatar
      Don't move Capabilities in setNumCapabilities (#8209) · aa779e09
      Simon Marlow authored
      We have various problems with reallocating the array of Capabilities,
      due to threads in waitForReturnCapability that are already holding a
      pointer to a Capability.
      
      Rather than add more locking to make this safer, I decided it would be
      easier to ensure that we never move the Capabilities at all.  The
      capabilities array is now an array of pointers to Capabaility.  There
      are extra indirections, but it rarely matters - we don't often access
      Capabilities via the array, normally we already have a pointer to
      one.  I ran the parallel benchmarks and didn't see any difference.
      aa779e09
  24. 09 Jul, 2013 1 commit
  25. 22 Apr, 2013 1 commit
  26. 07 Sep, 2012 2 commits
    • Simon Marlow's avatar
      Lots of nat -> StgWord changes · bf2d58c2
      Simon Marlow authored
      bf2d58c2
    • Simon Marlow's avatar
      Deprecate lnat, and use StgWord instead · 41737f12
      Simon Marlow authored
      lnat was originally "long unsigned int" but we were using it when we
      wanted a 64-bit type on a 64-bit machine.  This broke on Windows x64,
      where long == int == 32 bits.  Using types of unspecified size is bad,
      but what we really wanted was a type with N bits on an N-bit machine.
      StgWord is exactly that.
      
      lnat was mentioned in some APIs that clients might be using
      (e.g. StackOverflowHook()), so we leave it defined but with a comment
      to say that it's deprecated.
      41737f12
  27. 12 Apr, 2012 2 commits
  28. 28 Mar, 2012 2 commits
    • Simon Marlow's avatar
      threadStackOverflow: Tweak to stack chunk sizing · fe0a45ef
      Simon Marlow authored
      If the old stack is only half full, then the next chunk we allocate
      will be twice as large, to accommodate large requests for stack.  In
      that case, make sure that the chunk we allocate is at least as large
      as the usual chunk size - there's no point allocating a 2k chunk
      (double the default initial chunk size of 1k) if in the normal case we
      would allocate a 32k chunk.
      fe0a45ef
    • Simon Marlow's avatar
      Fix a bug in threadStackOverflow() (maybe #5214) · 734f1d48
      Simon Marlow authored
      If we overflow the current stack chunk and copy its entire contents
      into the next stack chunk, we could end up with two UNDERFLOW_FRAMEs.
      We had a special case to catch this in the case when the old stack
      chunk was the last one (ending in STOP_FRAME), but it went wrong for
      other chunks.
      
      I found this bug while poking around in the core dump attached to
      options and running the nofib suite: imaginary/wheel_sieve2 crashed
      with +RTS -kc600 -kb300.
      
      I don't know if this is the cause of all the symptoms reported in
      734f1d48
  29. 05 Jan, 2012 1 commit
  30. 25 Nov, 2011 1 commit
    • Simon Marlow's avatar
      Time handling overhaul · 6b109851
      Simon Marlow authored
      Terminology cleanup: the type "Ticks" has been renamed "Time", which
      is an StgWord64 in units of TIME_RESOLUTION (currently nanoseconds).
      The terminology "tick" is now used consistently to mean the interval
      between timer signals.
      
      The ticker now always ticks in realtime (actually CLOCK_MONOTONIC if
      we have it).  Before it used CPU time in the non-threaded RTS and
      realtime in the threaded RTS, but I've discovered that the CPU timer
      has terrible resolution (at least on Linux) and isn't much use for
      profiling.  So now we always use realtime.  This should also fix
      
      The default tick interval is now 10ms, except when profiling where we
      drop it to 1ms.  This gives more accurate profiles without affecting
      runtime too much (<1%).
      
      Lots of cleanups - the resolution of Time is now in one place
      only (Rts.h) rather than having calculations that depend on the
      resolution scattered all over the RTS.  I hope I found them all.
      6b109851
  31. 02 Feb, 2011 1 commit
    • Simon Marlow's avatar
      GC refactoring and cleanup · 18896fa2
      Simon Marlow authored
      Now we keep any partially-full blocks in the gc_thread[] structs after
      each GC, rather than moving them to the generation.  This should give
      us slightly better locality (though I wasn't able to measure any
      difference).
      
      Also in this patch: better sanity checking with THREADED.
      18896fa2
  32. 16 Dec, 2010 1 commit
  33. 15 Dec, 2010 2 commits
    • Simon Marlow's avatar
      fix for large stack allocations · 4f376647
      Simon Marlow authored
      4f376647
    • Simon Marlow's avatar
      Implement stack chunks and separate TSO/STACK objects · f30d5273
      Simon Marlow authored
      This patch makes two changes to the way stacks are managed:
      
      1. The stack is now stored in a separate object from the TSO.
      
      This means that it is easier to replace the stack object for a thread
      when the stack overflows or underflows; we don't have to leave behind
      the old TSO as an indirection any more.  Consequently, we can remove
      ThreadRelocated and deRefTSO(), which were a pain.
      
      This is obviously the right thing, but the last time I tried to do it
      it made performance worse.  This time I seem to have cracked it.
      
      2. Stacks are now represented as a chain of chunks, rather than
         a single monolithic object.
      
      The big advantage here is that individual chunks are marked clean or
      dirty according to whether they contain pointers to the young
      generation, and the GC can avoid traversing clean stack chunks during
      a young-generation collection.  This means that programs with deep
      stacks will see a big saving in GC overhead when using the default GC
      settings.
      
      A secondary advantage is that there is much less copying involved as
      the stack grows.  Programs that quickly grow a deep stack will see big
      improvements.
      
      In some ways the implementation is simpler, as nothing special needs
      to be done to reclaim stack as the stack shrinks (the GC just recovers
      the dead stack chunks).  On the other hand, we have to manage stack
      underflow between chunks, so there's a new stack frame
      (UNDERFLOW_FRAME), and we now have separate TSO and STACK objects.
      The total amount of code is probably about the same as before.
      
      There are new RTS flags:
      
         -ki<size> Sets the initial thread stack size (default 1k)  Egs: -ki4k -ki2m
         -kc<size> Sets the stack chunk size (default 32k)
         -kb<size> Sets the stack chunk buffer size (default 1k)
      
      -ki was previously called just -k, and the old name is still accepted
      for backwards compatibility.  These new options are documented.
      f30d5273
  34. 02 Dec, 2010 1 commit