1. 23 Jun, 2009 2 commits
  2. 22 Jun, 2009 2 commits
  3. 18 Jun, 2009 2 commits
  4. 20 Jun, 2009 1 commit
  5. 15 Jun, 2009 2 commits
    • Ian Lynagh's avatar
      Remove AC_C_CONST · 28d13213
      Ian Lynagh authored
      It was breaking the build on Windows. The problem was that we included
      stdio.h which gave a prototype for some functions (e.g. remove), then
      the AC_C_CONST meant that we did
          /* Define to empty if `const' does not conform to ANSI C. */
          #define const /**/
      and then we included io.h which gave prototypes that, due to const
      being removed, conflicted with the earlier prototypes.
    • Ian Lynagh's avatar
      Remove old Integer prototypes · bba3952f
      Ian Lynagh authored
  6. 12 Jun, 2009 1 commit
    • Duncan Coutts's avatar
      Redefine gcdInt to use gcdInteger rather than gcdInt# primop · 86b3b700
      Duncan Coutts authored
      The gcdInt# primop uses gmp internally, even though the interface is
      just Int#. Since we want to get gmp out of the rts we cannot keep
      gcdInt#, however it's also a bit odd for the integer package to export
      something that doesn't actually use Integer in its interface. Using
      gcdInteger is still not terribly satisfactory aesthetically. However
      in the short-term it works and it is no slower since gcdInteger calls
      gcdInt# for the special case of two small Integers.
  7. 20 Jun, 2009 1 commit
  8. 15 Jun, 2009 2 commits
  9. 14 Jun, 2009 1 commit
    • Simon Marlow's avatar
      Save and restore the codec state when re-decoding · 1e74d272
      Simon Marlow authored
      We previously had an ugly hack to check for a BOM when re-decoding
      some binary data in flushCharBuffer.  The hack was there essentially
      because codecs like UTF-16 have a state, and we had not restored it.
      This patch gives codecs an explicit state, and implemented
      saving/restoring of the state as necessary.  Hence, the hack in
      flushCharBuffer is replaced by a more general mechanism that works for
      any codec with state.
      Unfortunately, iconv doesn't give us a way to save and restore the
      state, so this is currently only implemented for the built-in codecs.
  10. 16 Jun, 2009 1 commit
  11. 15 Jun, 2009 1 commit
  12. 12 Jun, 2009 2 commits
    • Ian Lynagh's avatar
      Add iconv as an extra library on platform that need to link with it · 7834fd6e
      Ian Lynagh authored
      For example, we need -liconv on OS X.
    • Simon Marlow's avatar
      Rewrite of the IO library, including Unicode support · 7b067f2d
      Simon Marlow authored
      * Unicode support for Handle I/O:
        ** Automatic encoding and decoding using a per-Handle encoding.
        ** The encoding defaults to the locale encoding (only on Unix 
           so far, perhaps Windows later).
        ** Built-in UTF-8, UTF-16 (BE/LE), and UTF-32 (BE/LE) codecs.
        ** iconv-based codec for other encodings on Unix
      * Modularity: the low-level IO interface is exposed as a type class
        (GHC.IO.IODevice) so you can build your own low-level IO providers and
        make Handles from them.
      * Newline translation: instead of being Windows-specific wired-in
        magic, the translation from \r\n -> \n and back again is available
        on all platforms and is configurable for reading/writing
      Unicode-aware Handles
      This is a significant restructuring of the Handle implementation with
      the primary goal of supporting Unicode character encodings.
      The only change to the existing behaviour is that by default, text IO
      is done in the prevailing locale encoding of the system (except on
      Windows [1]).  
      Handles created by openBinaryFile use the Latin-1 encoding, as do
      Handles placed in binary mode using hSetBinaryMode.
      We provide a way to change the encoding for an existing Handle:
         GHC.IO.Handle.hSetEncoding :: Handle -> TextEncoding -> IO ()
      and various encodings (from GHC.IO.Encoding):
         utf16, utf16le, utf16be,
         utf32, utf32le, utf32be,
      and a way to lookup other encodings:
         GHC.IO.Encoding.mkTextEncoding :: String -> IO TextEncoding
      (it's system-dependent whether the requested encoding will be
      We may want to export these from somewhere more permanent; that's a
      topic for a future library proposal.
      Thanks to suggestions from Duncan Coutts, it's possible to call
      hSetEncoding even on buffered read Handles, and the right thing
      happens.  So we can read from text streams that include multiple
      encodings, such as an HTTP response or email message, without having
      to turn buffering off (though there is a penalty for switching
      encodings on a buffered Handle, as the IO system has to do some
      re-decoding to figure out where it should start reading from again).
      If there is a decoding error, it is reported when an attempt is made
      to read the offending character from the Handle, as you would expect.
      Performance varies.  For "hGetContents >>= putStr" I found the new
      library was faster on my x86_64 machine, but slower on an x86.  On the
      whole I'd expect things to be a bit slower due to the extra
      decoding/encoding, but probabaly not noticeably.  If performance is
      critical for your app, then you should be using bytestring and text
      [1] Note: locale encoding is not currently implemented on Windows due
      to the built-in Win32 APIs for encoding/decoding not being sufficient
      for our purposes.  Ask me for details.  Offers of help gratefully
      Newline Translation
      In the old IO library, text-mode Handles on Windows had automatic
      translation from \r\n -> \n on input, and the opposite on output.  It
      was implemented using the underlying CRT functions, which meant that
      there were certain odd restrictions, such as read/write text handles
      needing to be unbuffered, and seeking not working at all on text
      In the rewrite, newline translation is now implemented in the upper
      layers, as it needs to be since we have to perform Unicode decoding
      before newline translation.  This means that it is now available on
      all platforms, which can be quite handy for writing portable code.
      For now, I have left the behaviour as it was, namely \r\n -> \n on
      Windows, and no translation on Unix.  However, another reasonable
      default (similar to what Python does) would be to do \r\n -> \n on
      input, and convert to the platform-native representation (either \r\n
      or \n) on output.  This is called universalNewlineMode (below).
      The API is as follows.  (available from GHC.IO.Handle for now, again
      this is something we will probably want to try to get into System.IO
      at some point):
      -- | The representation of a newline in the external file or stream.
      data Newline = LF    -- ^ "\n"
                   | CRLF  -- ^ "\r\n"
                   deriving Eq
      -- | Specifies the translation, if any, of newline characters between
      -- internal Strings and the external file or stream.  Haskell Strings
      -- are assumed to represent newlines with the '\n' character; the
      -- newline mode specifies how to translate '\n' on output, and what to
      -- translate into '\n' on input.
      data NewlineMode 
        = NewlineMode { inputNL :: Newline,
                          -- ^ the representation of newlines on input
                        outputNL :: Newline
                          -- ^ the representation of newlines on output
                   deriving Eq
      -- | The native newline representation for the current platform
      nativeNewline :: Newline
      -- | Map "\r\n" into "\n" on input, and "\n" to the native newline
      -- represetnation on output.  This mode can be used on any platform, and
      -- works with text files using any newline convention.  The downside is
      -- that @readFile a >>= writeFile b@ might yield a different file.
      universalNewlineMode :: NewlineMode
      universalNewlineMode  = NewlineMode { inputNL  = CRLF, 
                                            outputNL = nativeNewline }
      -- | Use the native newline representation on both input and output
      nativeNewlineMode    :: NewlineMode
      nativeNewlineMode     = NewlineMode { inputNL  = nativeNewline, 
                                            outputNL = nativeNewline }
      -- | Do no newline translation at all.
      noNewlineTranslation :: NewlineMode
      noNewlineTranslation  = NewlineMode { inputNL  = LF, outputNL = LF }
      -- | Change the newline translation mode on the Handle.
      hSetNewlineMode :: Handle -> NewlineMode -> IO ()
      IO Devices
      The major change here is that the implementation of the Handle
      operations is separated from the underlying IO device, using type
      classes.  File descriptors are just one IO provider; I have also
      implemented memory-mapped files (good for random-access read/write)
      and a Handle that pipes output to a Chan (useful for testing code that
      writes to a Handle).  New kinds of Handle can be implemented outside
      the base package, for instance someone could write bytestringToHandle.
      A Handle is made using mkFileHandle:
      -- | makes a new 'Handle'
      mkFileHandle :: (IODevice dev, BufferedIO dev, Typeable dev)
                    => dev -- ^ the underlying IO device, which must support
                           -- 'IODevice', 'BufferedIO' and 'Typeable'
                    -> FilePath
                           -- ^ a string describing the 'Handle', e.g. the file
                           -- path for a file.  Used in error messages.
                    -> IOMode
                           -- ^ The mode in which the 'Handle' is to be used
                    -> Maybe TextEncoding
                           -- ^ text encoding to use, if any
                    -> NewlineMode
                           -- ^ newline translation mode
                    -> IO Handle
      This also means that someone can write a completely new IO
      implementation on Windows based on native Win32 HANDLEs, and
      distribute it as a separate package (I really hope somebody does
      This restructuring isn't as radical as previous designs.  I haven't
      made any attempt to make a separate binary I/O layer, for example
      (although hGetBuf/hPutBuf do bypass the text encoding and newline
      translation).  The main goal here was to get Unicode support in, and
      to allow others to experiment with making new kinds of Handle.  We
      could split up the layers further later.
      API changes and Module structure
      NB. GHC.IOBase and GHC.Handle are now DEPRECATED (they are still
      present, but are just re-exporting things from other modules now).
      For 6.12 we'll want to bump base to version 5 and add a base4-compat.
      For now I'm using #if __GLASGOW_HASKEL__ >= 611 to avoid deprecated
      I split modules into smaller parts in many places.  For example, we
      now have GHC.IORef, GHC.MVar and GHC.IOArray containing the
      implementations of IORef, MVar and IOArray respectively.  This was
      necessary for untangling dependencies, but it also makes things easier
      to follow.
      The new module structurue for the IO-relatied parts of the base
      package is:
         Implementation of the IO monad; unsafe*; throw/catch
         The IOMode type
         Buffers and operations on them
         The IODevice and RawIO classes.
         The BufferedIO class.
         The FD type, with instances of IODevice, RawIO and BufferedIO.
         IO-related Exceptions
         The TextEncoding type; built-in TextEncodings; mkTextEncoding
         Implementation internals for GHC.IO.Encoding
         The main API for GHC's Handle implementation, provides all the Handle
         operations + mkFileHandle + hSetEncoding.
         Implementation of Handles and operations.
         Parts of the Handle API implemented by file-descriptors: openFile,
         stdin, stdout, stderr, fdToHandle etc.
  13. 11 Jun, 2009 1 commit
  14. 05 Jun, 2009 1 commit
  15. 02 Jun, 2009 1 commit
  16. 29 May, 2009 2 commits
    • Simon Marlow's avatar
      Fix validate (on Windows) · d7940ee0
      Simon Marlow authored
    • simonpj@microsoft.com's avatar
      Make two type defaults explicit · ac45944d
      simonpj@microsoft.com authored
      Now that -Werror rejects programs that use silent type-class defaulting,
      we must commit in the source code.
      I've used Double in CPUTime, which is the same as was picked automatically
      before, but I expect Float would be ok.
         realToInteger :: Real a => a -> Integer
         realToInteger ct = round (realToFrac ct :: Double)
      In GHC.Float I used Float (rather that than the auto-picked Double)
      because I'm pretty certain it has enough precision.
      	-- f :: Integer, log :: Float -> Float, 
              --               ceiling :: Float -> Int
              ceiling ((log (fromInteger (f+1) :: Float) +
  17. 28 May, 2009 1 commit
  18. 24 May, 2009 1 commit
  19. 23 May, 2009 2 commits
  20. 20 May, 2009 3 commits
  21. 24 Apr, 2009 2 commits
  22. 23 Apr, 2009 1 commit
  23. 10 Apr, 2009 1 commit
  24. 03 Apr, 2009 3 commits
  25. 01 Apr, 2009 1 commit
  26. 30 Mar, 2009 1 commit
  27. 27 Mar, 2009 1 commit