Skip to content

GitLab

  • Projects
  • Groups
  • Snippets
  • Help
    • Loading...
  • Help
    • Help
    • Support
    • Community forum
    • Submit feedback
  • Sign in / Register
GHC
GHC
  • Project overview
    • Project overview
    • Details
    • Activity
    • Releases
  • Repository
    • Repository
    • Files
    • Commits
    • Branches
    • Tags
    • Contributors
    • Graph
    • Compare
    • Locked Files
  • Issues 4,323
    • Issues 4,323
    • List
    • Boards
    • Labels
    • Service Desk
    • Milestones
    • Iterations
  • Merge Requests 385
    • Merge Requests 385
  • Requirements
    • Requirements
    • List
  • CI / CD
    • CI / CD
    • Pipelines
    • Jobs
    • Schedules
  • Security & Compliance
    • Security & Compliance
    • Dependency List
    • License Compliance
  • Operations
    • Operations
    • Incidents
    • Environments
  • Analytics
    • Analytics
    • CI / CD
    • Code Review
    • Insights
    • Issue
    • Repository
    • Value Stream
  • Wiki
    • Wiki
  • Snippets
    • Snippets
  • Members
    • Members
  • Collapse sidebar
  • Activity
  • Graph
  • Create a new issue
  • Jobs
  • Commits
  • Issue Boards
  • Glasgow Haskell Compiler
  • GHCGHC
  • Issues
  • #13815

Closed
Open
Opened Jun 11, 2017 by Tamar Christina@PhyxDeveloper

Support Windows big-obj format

By default, an object file can hold up to 65,536 (2^16) addressable sections. This is the case no matter which target platform is specified. /bigobj increases that address capacity to 4,294,967,296 (2^32).

Most modules will never generate an .obj file that contains more than 65,536 sections. However, machine generated code, or code that makes heavy use of template libraries may require .obj files that can hold more sections.

Edited Mar 10, 2019 by Tamar Christina
Assignee
Assign to
8.4.1
Milestone
8.4.1 (Past due)
Assign milestone
Time tracking
None
Due date
None
Reference: ghc/ghc#13815