Make GHC more robust against PC crashes by using atomic writes
Yesterday my Windows machine crashed when ghc was building, left me with a lot of corrupted .hi files (and probably .o files as well).
That made me think if we should change ghc to write its output with atomic moves.
bgamari: nh2: well, perhaps I'm not sure it's terribly common for compilers to take such precautions though and if we were to do it for interface files then presumably we would also want to do it for object files siarheit_: that would be very nice geekosaur: compilers in general are happy to write out incomplete/garbage object files bgamari: it seems that way nh2: bgamari: right, if we wanted to do it we should do it for all files ghc writes. Possible that other compilers can also write garbage, but maybe ghc can do better -- one less thing the developer has to think about Phyx-: most compilers also don't do the aggressive recompilation avoidance things we do either.. corrupt hi files wouldn't be an issue if the next time it would override them :)
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