ALUT fails to build on Mac OS X
Sound.ALUT (2.1.0.0) does not build on Mac OS X: It misses the C header file OpenAL/alut.h.
After some googling I think that the reason is that Apple removed(!) this file from the OpenAL framework, see http://developer.apple.com/qa/qa2006/qa1504.html .
Sound.OpenAL builds fine, but seems to be unusable without ALUT.
Also, Christian Maeder's binary distribution of GHC 6.8.2 for Mac OS X 10.4 (Tiger) Intel seems to miss the Sound.ALUT library (but contains Sound.OpenGL); I would guess that the reason is the same.
Trac metadata
| Trac field | Value |
|---|---|
| Version | 6.8.2 |
| Type | Bug |
| TypeOfFailure | OtherFailure |
| Priority | normal |
| Resolution | Unresolved |
| Component | Build System |
| Test case | |
| Differential revisions | |
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| Blocking | |
| CC | |
| Operating system | |
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