FloatFnInverses seems to show some weird rounding/precision issues.
There seems to be a rounding issue with math functions on Windows. We likely need a crt update to fix this. Or maybe check the round mode if it's being set correctly.
```
--- numeric/should_run/FloatFnInverses.run/FloatFnInverses.stdout.normalised 2018-09-23 17:26:01.581150200 +0100
+++ numeric/should_run/FloatFnInverses.run/FloatFnInverses.run.stdout.normalised 2018-09-23 17:26:01.583146400 +0100
@@ -8,8 +8,8 @@
[0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0]
[0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0]
[0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0]
-[0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0]
-[0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0]
+[Infinity,Infinity,Infinity,Infinity,Infinity,Infinity,Infinity,Infinity,Infinity,Infinity,Infinity,Infinity,Infinity,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-Infinity,-Infinity,-Infinity,-Infinity,-Infinity,-Infinity,-Infinity,-Infinity,-Infinity,-Infinity,-Infinity,-Infinity,-Infinity]
+[7.788445287802241e33,7.788445287802241e33,7.788445287802241e33,7.788445287802241e33,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-7.788445287802241e33,-7.788445287802241e33,-7.788445287802241e33,-7.788445287802241e33,-7.788445287802241e33]
[0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0]
[0.0,0.0,0.0,0.0,0.0,0.0]
[0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0]
```
<details><summary>Trac metadata</summary>
| Trac field | Value |
| ---------------------- | ------------ |
| Version | 8.4.3 |
| Type | Bug |
| TypeOfFailure | OtherFailure |
| Priority | normal |
| Resolution | Unresolved |
| Component | Compiler |
| Test case | |
| Differential revisions | |
| BlockedBy | |
| Related | |
| Blocking | |
| CC | |
| Operating system | |
| Architecture | |
</details>
<!-- {"blocked_by":[],"summary":"FloatFnInverses seems to show some weird rounding/precision issues.","status":"New","operating_system":"","component":"Compiler","related":[],"milestone":"8.6.1","resolution":"Unresolved","owner":{"tag":"Unowned"},"version":"8.4.3","keywords":[],"differentials":[],"test_case":"","architecture":"","cc":[""],"type":"Bug","description":"\r\nThere seems to be a rounding issue with math functions on Windows. We likely need a crt update to fix this. Or maybe check the round mode if it's being set correctly.\r\n\r\n{{{\r\n--- numeric/should_run/FloatFnInverses.run/FloatFnInverses.stdout.normalised 2018-09-23 17:26:01.581150200 +0100\r\n+++ numeric/should_run/FloatFnInverses.run/FloatFnInverses.run.stdout.normalised 2018-09-23 17:26:01.583146400 +0100\r\n@@ -8,8 +8,8 @@\r\n [0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0]\r\n [0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0]\r\n [0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0]\r\n-[0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0]\r\n-[0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0]\r\n+[Infinity,Infinity,Infinity,Infinity,Infinity,Infinity,Infinity,Infinity,Infinity,Infinity,Infinity,Infinity,Infinity,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-Infinity,-Infinity,-Infinity,-Infinity,-Infinity,-Infinity,-Infinity,-Infinity,-Infinity,-Infinity,-Infinity,-Infinity,-Infinity]\r\n+[7.788445287802241e33,7.788445287802241e33,7.788445287802241e33,7.788445287802241e33,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,-7.788445287802241e33,-7.788445287802241e33,-7.788445287802241e33,-7.788445287802241e33,-7.788445287802241e33]\r\n [0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0]\r\n [0.0,0.0,0.0,0.0,0.0,0.0]\r\n [0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0]\r\n}}}","type_of_failure":"OtherFailure","blocking":[]} -->
issue