Skip to content

GLUT timedCallback fires twice

The Graphics.UI.GLUT.Callbacks.Global.addTimerCallback doesn't function as expected when called from a timed callback.

Expected Behavior: When a timed callback is registered, it fires at the specified interval.

Observed Behavior: If the timed callback is registered from a timed callback, the callback fires immediately every other time. The first callback is appropriately delayed and the second fires immediately.

Impact: 50% of callbacks fire prematurely.

Workaround: Check the time between callbacks. If the callback occurs within a certain amount of time, do no work and register another callback. Repeat until a reasonable amount of time has passed.

System: Mac OS X 10.4.10, Macbook Pro 2.33 GHz Core 2 Duo, 2 GB of RAM, ATI X1600

Trac metadata
Trac field Value
Version 6.6.1
Type Bug
TypeOfFailure OtherFailure
Priority normal
Resolution Unresolved
Component libraries (other)
Test case
Differential revisions
BlockedBy
Related
Blocking
CC
Operating system
Architecture
To upload designs, you'll need to enable LFS and have an admin enable hashed storage. More information