randomR overflow
When given a large range, randomR overflows at Double etc.
randomIvalDouble has two problems: first, the calculation of the center, (l+h)/2 overflows if the range is located near ±Infinity; second, and that concerns also randomRFloating, the scaling factor (h-l) overflows if the range is large enough.
Both problems can be fixed "well enough" by multiplying the bounds by 0.5 before the calculations and scaling up at the end,
0.5*l + 0.5*h instead of (l+h)/2
(0.5*h - 0.5*l)/(0.5*realToFrac int32Count) in randomIvalDouble
2.0*(0.5*l + coef*(0.5*h - 0.5*l)) in randomRFloating
These transformations can introduce a small error when a subnormal number is involved, but I think we can ignore that (no sane person would have a [nonzero] subnormal number as a bound, and a correct-for-all-cases transformation would be somewhat convoluted).
Trac metadata
| Trac field | Value |
|---|---|
| Version | 7.2.1 |
| Type | Bug |
| TypeOfFailure | OtherFailure |
| Priority | normal |
| Resolution | Unresolved |
| Component | libraries/random |
| Test case | |
| Differential revisions | |
| BlockedBy | |
| Related | |
| Blocking | |
| CC | |
| Operating system | |
| Architecture |