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Gabor Greif authored
Formerly we punted on these and evaluated constructors always got a tag of 1. We now cascade switches because we have to check the tag first and when it is MAX_PTR_TAG then get the precise tag from the info table and switch on that. The only technically tricky part is that the default case needs (logical) duplication. To do this we emit an extra label for it and branch to that from the second switch. This avoids duplicated codegen. Here's a simple example of the new code gen: data D = D1 | D2 | D3 | D4 | D5 | D6 | D7 | D8 On a 64-bit system previously all constructors would be tagged 1. With the new code gen D7 and D8 are tagged 7: [Lib.D7_con_entry() { ... {offset c1eu: // global R1 = R1 + 7; call (P64[Sp])(R1) args: 8, res: 0, upd: 8; } }] [Lib.D8_con_entry() { ... {offset c1ez: // global R1 = R1 + 7; cal...
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