- 25 Jun, 2011 1 commit
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Ian Lynagh authored
Based on a patch from David Terei. Some parts are a little ugly (e.g. defining things that only ASSERTs use only when DEBUG is defined), so we might want to tweak things a little. I've also turned off -Werror for didn't-inline warnings, as we now get a few such warnings.
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- 26 May, 2011 1 commit
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Duncan Coutts authored
This is mostly for the beneift of having sensible places to put tracing code later. We want a code path that has somewhere to trace (in order): (1) starting up all capabilities; (2) N * starting up an individual capability; (3) N * shutting down an individual capability; (4) shutting down all capabilities. This has to work in both threaded and non-threaded modes. Locations (1) and (2) are provided by initCapabilities and initCapability respectively. Previously, there was no loccation for (4) and while shutdownCapability should be usable for (3) it was only called in the !THREADED_RTS case. Now, shutdownCapability is called unconditionally (and the body is conditonal on THREADED_RTS) and there is a new shutdownCapabilities that calls shutdownCapability in a loop.
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- 22 May, 2011 1 commit
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Duncan Coutts authored
This reverts commit 58532eb4. Turns out it didn't work on Windows and it'll need some non-trivial changes to make it work on Windows. We'll get it in later once that's sorted out.
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- 18 May, 2011 1 commit
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Spencer Janssen authored
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- 11 May, 2011 1 commit
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Simon Marlow authored
the other mutator threads (#5127)
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- 11 Apr, 2011 1 commit
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Simon Marlow authored
This is a port of some of the changes from my private local-GC branch (which is still in darcs, I haven't converted it to git yet). There are a couple of small functional differences in the GC stats: first, per-thread GC timings should now be more accurate, and secondly we now report average and maximum pause times. e.g. from minimax +RTS -N8 -s: Tot time (elapsed) Avg pause Max pause Gen 0 2755 colls, 2754 par 13.16s 0.93s 0.0003s 0.0150s Gen 1 769 colls, 769 par 3.71s 0.26s 0.0003s 0.0059s
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- 30 Mar, 2011 1 commit
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Simon Marlow authored
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- 02 Feb, 2011 1 commit
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Simon Marlow authored
This is an improvement from my GC branch, that helps performance for intensive message-passing communication between Capabilities.
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- 27 Jan, 2011 1 commit
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Simon Marlow authored
So we can now get these in ThreadScope: 19487000: cap 1: stopping thread 6 (blocked on black hole owned by thread 4) Note: needs an update to ghc-events. Older ThreadScopes will just ignore the new information.
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- 21 Dec, 2010 1 commit
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Simon Marlow authored
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- 15 Dec, 2010 1 commit
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Simon Marlow authored
This patch makes two changes to the way stacks are managed: 1. The stack is now stored in a separate object from the TSO. This means that it is easier to replace the stack object for a thread when the stack overflows or underflows; we don't have to leave behind the old TSO as an indirection any more. Consequently, we can remove ThreadRelocated and deRefTSO(), which were a pain. This is obviously the right thing, but the last time I tried to do it it made performance worse. This time I seem to have cracked it. 2. Stacks are now represented as a chain of chunks, rather than a single monolithic object. The big advantage here is that individual chunks are marked clean or dirty according to whether they contain pointers to the young generation, and the GC can avoid traversing clean stack chunks during a young-generation collection. This means that programs with deep stacks will see a big saving in GC overhead when using the default GC settings. A secondary advantage is that there is much less copying involved as the stack grows. Programs that quickly grow a deep stack will see big improvements. In some ways the implementation is simpler, as nothing special needs to be done to reclaim stack as the stack shrinks (the GC just recovers the dead stack chunks). On the other hand, we have to manage stack underflow between chunks, so there's a new stack frame (UNDERFLOW_FRAME), and we now have separate TSO and STACK objects. The total amount of code is probably about the same as before. There are new RTS flags: -ki<size> Sets the initial thread stack size (default 1k) Egs: -ki4k -ki2m -kc<size> Sets the stack chunk size (default 32k) -kb<size> Sets the stack chunk buffer size (default 1k) -ki was previously called just -k, and the old name is still accepted for backwards compatibility. These new options are documented.
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- 10 Dec, 2010 1 commit
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Simon Marlow authored
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- 09 Dec, 2010 1 commit
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Simon Marlow authored
This is a temporary measure until we fix the bug properly (which is somewhat tricky, and we think might be easier in the new code generator). For now we get: ghc-stage2: sorry! (unimplemented feature or known bug) (GHC version 7.1 for i386-unknown-linux): Trying to allocate more than 1040384 bytes. See: http://hackage.haskell.org/trac/ghc/ticket/4550 Suggestion: read data from a file instead of having large static data structures in the code.
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- 03 Dec, 2010 1 commit
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adept authored
Fixes for #4512: EventLog.c - provides ability to terminate event logging, Schedule.c - uses them in forkProcess.
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- 26 Nov, 2010 1 commit
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Simon Marlow authored
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- 25 Nov, 2010 1 commit
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Simon Marlow authored
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- 25 Sep, 2010 2 commits
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Simon Marlow authored
Set tso->why_blocked before calling maybePerformBlockedException(), so that throwToSingleThreaded() doesn't try to unblock the current thread (it is already unblocked).
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Edward Z. Yang authored
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- 19 Sep, 2010 1 commit
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Edward Z. Yang authored
This is patch that adds support for interruptible FFI calls in the form of a new foreign import keyword 'interruptible', which can be used instead of 'safe' or 'unsafe'. Interruptible FFI calls act like safe FFI calls, except that the worker thread they run on may be interrupted. Internally, it replaces BlockedOnCCall_NoUnblockEx with BlockedOnCCall_Interruptible, and changes the behavior of the RTS to not modify the TSO_ flags on the event of an FFI call from a thread that was interruptible. It also modifies the bytecode format for foreign call, adding an extra Word16 to indicate interruptibility. The semantics of interruption vary from platform to platform, but the intent is that any blocking system calls are aborted with an error code. This is most useful for making function calls to system library functions that support interrupting. There is no support for pre-Vista Windows. There is a partner testsuite patch which adds several tests for this functionality.
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- 18 May, 2010 1 commit
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Simon Marlow authored
1. allow multiple threads to call startTimer()/stopTimer() pairs 2. disable the timer around fork() in forkProcess() A corresponding change to the process package is required.
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- 07 May, 2010 1 commit
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Simon Marlow authored
Broken by "Split part of the Task struct into a separate struct InCall".
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- 05 May, 2010 2 commits
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Simon Marlow authored
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Simon Marlow authored
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- 01 Apr, 2010 1 commit
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Simon Marlow authored
The list of threads blocked on an MVar is now represented as a list of separately allocated objects rather than being linked through the TSOs themselves. This lets us remove a TSO from the list in O(1) time rather than O(n) time, by marking the list object. Removing this linear component fixes some pathalogical performance cases where many threads were blocked on an MVar and became unreachable simultaneously (nofib/smp/threads007), or when sending an asynchronous exception to a TSO in a long list of thread blocked on an MVar. MVar performance has actually improved by a few percent as a result of this change, slightly to my surprise. This is the final cleanup in the sequence, which let me remove the old way of waking up threads (unblockOne(), MSG_WAKEUP) in favour of the new way (tryWakeupThread and MSG_TRY_WAKEUP, which is idempotent). It is now the case that only the Capability that owns a TSO may modify its state (well, almost), and this simplifies various things. More of the RTS is based on message-passing between Capabilities now.
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- 29 Mar, 2010 2 commits
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Simon Marlow authored
This fixes #3838, and was made possible by the new BLACKHOLE infrastructure. To allow reording of the run queue I had to make it doubly-linked, which entails some extra trickiness with regard to GC write barriers and suchlike.
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Simon Marlow authored
This replaces the global blackhole_queue with a clever scheme that enables us to queue up blocked threads on the closure that they are blocked on, while still avoiding atomic instructions in the common case. Advantages: - gets rid of a locked global data structure and some tricky GC code (replacing it with some per-thread data structures and different tricky GC code :) - wakeups are more prompt: parallel/concurrent performance should benefit. I haven't seen anything dramatic in the parallel benchmarks so far, but a couple of threading benchmarks do improve a bit. - waking up a thread blocked on a blackhole is now O(1) (e.g. if it is the target of throwTo). - less sharing and better separation of Capabilities: communication is done with messages, the data structures are strictly owned by a Capability and cannot be modified except by sending messages. - this change will utlimately enable us to do more intelligent scheduling when threads block on each other. This is what started off the whole thing, but it isn't done yet (#3838). I'll be documenting all this on the wiki in due course.
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- 01 Apr, 2010 1 commit
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Simon Marlow authored
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- 29 Mar, 2010 1 commit
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Simon Marlow authored
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- 11 Mar, 2010 1 commit
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Simon Marlow authored
This replaces some complicated locking schemes with message-passing in the implementation of throwTo. The benefits are - previously it was impossible to guarantee that a throwTo from a thread running on one CPU to a thread running on another CPU would be noticed, and we had to rely on the GC to pick up these forgotten exceptions. This no longer happens. - the locking regime is simpler (though the code is about the same size) - threads can be unblocked from a blocked_exceptions queue without having to traverse the whole queue now. It's a rare case, but replaces an O(n) operation with an O(1). - generally we move in the direction of sharing less between Capabilities (aka HECs), which will become important with other changes we have planned. Also in this patch I replaced several STM-specific closure types with a generic MUT_PRIM closure type, which allowed a lot of code in the GC and other places to go away, hence the line-count reduction. The message-passing changes resulted in about a net zero line-count difference.
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- 09 Mar, 2010 1 commit
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Simon Marlow authored
The idea is that this leaves Tasks and OSThread in one-to-one correspondence. The part of a Task that represents a call into Haskell from C is split into a separate struct InCall, pointed to by the Task and the TSO bound to it. A given OSThread/Task thus always uses the same mutex and condition variable, rather than getting a new one for each callback. Conceptually it is simpler, although there are more types and indirections in a few places now. This improves callback performance by removing some of the locks that we had to take when making in-calls. Now we also keep the current Task in a thread-local variable if supported by the OS and gcc (currently only Linux).
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- 15 Feb, 2010 1 commit
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Simon Marlow authored
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- 26 Jan, 2010 1 commit
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Simon Marlow authored
After a bound thread had completed, its TSO remains in the heap until it has been GC'd, although the associated Task is returned to the caller where it is freed and possibly re-used. The bug was that GC was following the pointer to the Task and updating the TSO field, meanwhile the Task had already been recycled (it was being used by exitScheduler()). Confusion ensued, leading to a very occasional deadlock at shutdown, but in principle it could result in other crashes too. The fix is to remove the link between the TSO and the Task when the TSO has completed and the call to schedule() has returned; see comments in Schedule.c.
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- 30 Dec, 2009 2 commits
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Simon Marlow authored
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Simon Marlow authored
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- 31 Dec, 2009 1 commit
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Simon Marlow authored
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- 13 Dec, 2009 1 commit
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Simon Marlow authored
I don't think this fixes any real bugs, but there's a small possibility that when the RTS is woken up for an idle-time GC, the IO manager thread might be pre-empted which would prevent the idle GC from happening; this change ensures that the idle GC happens anyway.
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- 12 Dec, 2009 1 commit
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chak@cse.unsw.edu.au. authored
- Defines a DTrace provider, called 'HaskellEvent', that provides a probe for every event of the eventlog framework. - In contrast to the original eventlog, the DTrace probes are available in all flavours of the runtime system (DTrace probes have virtually no overhead if not enabled); when -DTRACING is defined both the regular event log as well as DTrace probes can be used. - Currently, Mac OS X only. User-space DTrace probes are implemented differently on Mac OS X than in the original DTrace implementation. Nevertheless, it shouldn't be too hard to enable these probes on other platforms, too. - Documentation is at http://hackage.haskell.org/trac/ghc/wiki/DTrace
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- 09 Dec, 2009 1 commit
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Simon Marlow authored
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- 07 Dec, 2009 1 commit
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Simon Marlow authored
bug introduced by "threadStackUnderflow: put the new TSO on the mut list if necessary"
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- 03 Dec, 2009 1 commit
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Simon Marlow authored
The GC had a two-level structure, G generations each of T steps. Steps are for aging within a generation, mostly to avoid premature promotion. Measurements show that more than 2 steps is almost never worthwhile, and 1 step is usually worse than 2. In theory fractional steps are possible, so the ideal number of steps is somewhere between 1 and 3. GHC's default has always been 2. We can implement 2 steps quite straightforwardly by having each block point to the generation to which objects in that block should be promoted, so blocks in the nursery point to generation 0, and blocks in gen 0 point to gen 1, and so on. This commit removes the explicit step structures, merging generations with steps, thus simplifying a lot of code. Performance is unaffected. The tunable number of steps is now gone, although it may be replaced in the future by a way to tune the aging in generation 0.
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