- 09 Aug, 2006 1 commit
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Simon Marlow authored
See #805. This was here to catch bugs that resulted in an infinite number of worker threads being created. However, we can't put a reasonable bound on the number of worker threads, because legitimate programs may need to create large numbers of (probably blocked) worker threads. Furthermore, the OS probably has a bound on the number of threads that a process can create in any case.
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- 08 Aug, 2006 1 commit
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Simon Marlow authored
Patch mostly from Lennart Augustsson in #803, with additions to Task.c by me.
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- 16 Jun, 2006 2 commits
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Simon Marlow authored
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Simon Marlow authored
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- 08 Jun, 2006 1 commit
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Simon Marlow authored
A simple interface for generating trace messages with timestamps and thread IDs attached to them. Most debugging output goes through this interface now, so it is straightforward to get timestamped debugging traces with +RTS -vt. Also, we plan to use this to generate parallelism profiles from the trace output.
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- 07 Jun, 2006 1 commit
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Simon Marlow authored
Previously we did this just for workers, now we do it for the main thread and for forkOS threads too.
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- 07 Apr, 2006 1 commit
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Simon Marlow authored
Most of the other users of the fptools build system have migrated to Cabal, and with the move to darcs we can now flatten the source tree without losing history, so here goes. The main change is that the ghc/ subdir is gone, and most of what it contained is now at the top level. The build system now makes no pretense at being multi-project, it is just the GHC build system. No doubt this will break many things, and there will be a period of instability while we fix the dependencies. A straightforward build should work, but I haven't yet fixed binary/source distributions. Changes to the Building Guide will follow, too.
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- 17 Mar, 2006 1 commit
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Simon Marlow authored
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- 16 Mar, 2006 2 commits
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Simon Marlow authored
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Simon Marlow authored
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- 04 Nov, 2005 1 commit
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simonmar authored
We shouldn't call closeCondition() on the condition in discardTask(), we're just freeing the Task for later use.
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- 03 Nov, 2005 2 commits
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simonmar authored
use getThreadCPUTime, not getProcessTimes
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simonmar authored
Improvments to time-measurement and stats: - move all the platform-dependent timing related stuff into posix/GetTime.c and win32/GetTime.c, with the machine-indepent interface specified in GetTime.h. This is now used by Stats.c. - On Unix, use gettimeofday() and getrusage() by default, falling back to time() if one of these isn't available. - try to implement thread-specfic CPU-time measurement using clock_gettime() on Unix. Doesn't work reliably on Linux, because the implemenation tries to use the processor TSC, which on an SMP machine goes wrong when the thread moves between CPUs. However, it's slightly less bogus that before, and hopefully will improve in the future.
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- 21 Oct, 2005 1 commit
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simonmar authored
Big re-hash of the threaded/SMP runtime This is a significant reworking of the threaded and SMP parts of the runtime. There are two overall goals here: - To push down the scheduler lock, reducing contention and allowing more parts of the system to run without locks. In particular, the scheduler does not require a lock any more in the common case. - To improve affinity, so that running Haskell threads stick to the same OS threads as much as possible. At this point we have the basic structure working, but there are some pieces missing. I believe it's reasonably stable - the important parts of the testsuite pass in all the (normal,threaded,SMP) ways. In more detail: - Each capability now has a run queue, instead of one global run queue. The Capability and Task APIs have been completely rewritten; see Capability.h and Task.h for the details. - Each capability has its own pool of worker Tasks. Hence, Haskell threads on a Capability's run queue will run on the same worker Task(s). As long as the OS is doing something reasonable, this should mean they usually stick to the same CPU. Another way to look at this is that we're assuming each Capability is associated with a fixed CPU. - What used to be StgMainThread is now part of the Task structure. Every OS thread in the runtime has an associated Task, and it can ask for its current Task at any time with myTask(). - removed RTS_SUPPORTS_THREADS symbol, use THREADED_RTS instead (it is now defined for SMP too). - The RtsAPI has had to change; we must explicitly pass a Capability around now. The previous interface assumed some global state. SchedAPI has also changed a lot. - The OSThreads API now supports thread-local storage, used to implement myTask(), although it could be done more efficiently using gcc's __thread extension when available. - I've moved some POSIX-specific stuff into the posix subdirectory, moving in the direction of separating out platform-specific implementations. - lots of lock-debugging and assertions in the runtime. In particular, when DEBUG is on, we catch multiple ACQUIRE_LOCK()s, and there is also an ASSERT_LOCK_HELD() call. What's missing so far: - I have almost certainly broken the Win32 build, will fix soon. - any kind of thread migration or load balancing. This is high up the agenda, though. - various performance tweaks to do - throwTo and forkProcess still do not work in SMP mode
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- 20 Oct, 2005 1 commit
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simonmar authored
changes to exitScheduler(): instead of waiting for all the tasks to stop, which is unreasonable, we just wait for the run queue to drain. This is much quicker, but not ideal (see comments).
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- 27 Apr, 2005 1 commit
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simonmar authored
expandTaskTable: we need to update the hash table too (found by: Valgrind :-) initTaskManager: take into account -N flag when sizing the initial task table.
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- 13 Apr, 2005 1 commit
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simonmar authored
stopTaskManager: don't complain too loudly if we can't stop all the tasks. The IO manager thread turns out to be an offender here; perhaps we should start sending signals to threads if they don't stop when they're told to.
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- 12 Apr, 2005 1 commit
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simonmar authored
- emit a debug message when we're yielding at shut down time
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- 06 Apr, 2005 1 commit
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simonmar authored
Revamp the Task API: now we use the same implementation for threaded and SMP. We also keep per-task timing stats in the threaded RTS now, which makes the output of +RTS -sstderr more useful.
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- 05 Apr, 2005 1 commit
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simonmar authored
Some multi-processor hackery, including - Don't hang blocked threads off BLACKHOLEs any more, instead keep them all on a separate queue which is checked periodically for threads to wake up. This is good because (a) we don't have to worry about locking the closure in SMP mode when we want to block on it, and (b) it means the standard update code doesn't need to wake up any threads or check for a BLACKHOLE_BQ, simplifying the update code. The downside is that if there are lots of threads blocked on BLACKHOLEs, we might have to do a lot of repeated list traversal. We don't expect this to be common, though. conc023 goes slower with this change, but we expect most programs to benefit from the shorter update code. - Fixing up the Capability code to handle multiple capabilities (SMP mode), and related changes to get the SMP mode at least building.
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- 03 Sep, 2004 1 commit
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simonmar authored
Cleanup: all (well, most) messages from the RTS now go through the functions in RtsUtils: barf(), debugBelch() and errorBelch(). The latter two were previously called belch() and prog_belch() respectively. See the comments for the right usage of these message functions. One reason for doing this is so that we can avoid spurious uses of stdout/stderr by Haskell apps on platforms where we shouldn't be using them (eg. non-console apps on Windows).
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- 06 May, 2004 1 commit
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wolfgang authored
Threaded RTS: Fix a deadlock situation The flag startingWorkerThread that is used by startSchedulerTaskIfNecessary (in Schedule.c) has to be reset if startTask (in Task.c) decides not to start another task after all (if a task is already waiting). When the flag isn't reset, this leads to a deadlock the next time a new worker thread is actually needed. MERGE TO STABLE
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- 16 Dec, 2003 1 commit
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simonmar authored
ANSIfy
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- 01 Oct, 2003 1 commit
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wolfgang authored
Threaded RTS: Don't start new worker threads earlier than necessary. After this commit, a Haskell program that uses neither forkOS nor forkIO is really single-threaded (rather than using two OS threads internally). Some details: Worker threads are now only created when a capability is released, and only when (there are no worker threads) && (there are runnable Haskell threads || there are Haskell threads blocked on IO or threadDelay) awaitEvent can now be called from bound thread scheduling loops (so that we don't have to create a worker thread just to run awaitEvent)
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- 25 Jan, 2003 1 commit
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wolfgang authored
This commit fixes many bugs and limitations in the threaded RTS. There are still some issues remaining, though. The following bugs should have been fixed: - [+] "safe" calls could cause crashes - [+] yieldToReturningWorker/grabReturnCapability - It used to deadlock. - [+] couldn't wake blocked workers - Calls into the RTS could go unanswered for a long time, and that includes ordinary callbacks in some circumstances. - [+] couldn't block on an MVar and expect to be woken up by a signal handler - Depending on the exact situation, the RTS shut down or blocked forever and ignored the signal. - [+] The locking scheme in RtsAPI.c didn't work - [+] run_thread label in wrong place (schedule()) - [+] Deadlock in GHC.Handle - if a signal arrived at the wrong time, an mvar was never filled again - [+] Signals delivered to the "wrong" thread were ignored or handled too late. Issues: *) If GC can move TSO objects (I don't know - can it?), then ghci will occasionally crash when calling foreign functions, because the parameters are stored on the TSO stack. *) There is still a race condition lurking in the code (both threaded and non-threaded RTS are affected): If a signal arrives after the check for pending signals in schedule(), but before the call to select() in awaitEvent(), select() will be called anyway. The signal handler will be executed much later than expected. *) For Win32, GHC doesn't yet support non-blocking IO, so while a thread is waiting for IO, no call-ins can happen. If the RTS is blocked in awaitEvent, it uses a polling loop on Win32, so call-ins should work (although the polling loop looks ugly). *) Deadlock detection is disabled for the threaded rts, because I don't know how to do it properly in the presence of foreign call-ins from foreign threads. This causes the tests conc031, conc033 and conc034 to fail. *) "safe" is currently treated as "threadsafe". Implementing "safe" in a way that blocks other Haskell threads is more difficult than was thought at first. I think it could be done with a few additional lines of code, but personally, I'm strongly in favour of abolishing the distinction. *) Running finalizers at program termination is inefficient - there are two OS threads passing messages back and forth for every finalizer that is run. Also (just as in the non-threaded case) the finalizers are run in parallel to any remaining haskell threads and to any foreign call-ins that might still happen.
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- 10 May, 2002 1 commit
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sof authored
stopTaskManager(): no seppuku, please.
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- 14 Feb, 2002 1 commit
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sof authored
wibble
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- 13 Feb, 2002 1 commit
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sof authored
removed taskNotAvailable(), taskAvailable() and getTaskCount() - simplified away
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- 06 Feb, 2002 1 commit
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sof authored
- in the threaded case, keep track of the number of tasks/threads that are currently waiting to enter the RTS. - taskStart(): + only start up a new thread/task if there aren't any already waiting to gain RTS access. + honour thread/task limits (if any).
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- 04 Feb, 2002 1 commit
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sof authored
Factor out the task handling into separate 'module'. [Tasks represent native threads that execute STG code, with this module providing the API which the Scheduler uses to control their creation and destruction.]
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