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Simon Marlow authored
This patch makes two changes to the way stacks are managed: 1. The stack is now stored in a separate object from the TSO. This means that it is easier to replace the stack object for a thread when the stack overflows or underflows; we don't have to leave behind the old TSO as an indirection any more. Consequently, we can remove ThreadRelocated and deRefTSO(), which were a pain. This is obviously the right thing, but the last time I tried to do it it made performance worse. This time I seem to have cracked it. 2. Stacks are now represented as a chain of chunks, rather than a single monolithic object. The big advantage here is that individual chunks are marked clean or dirty according to whether they contain pointers to the young generation, and the GC can avoid traversing clean stack chunks during a young-generation collection. This means that programs with deep stacks will see a big saving in GC overhead when using the default GC settings. ...
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