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`checkUnload` currently doesn't check the info header of static objects. Thus, it may free an `ObjectCode` struct wrongly even if there's still a live static object whose info header lies in a mapped section of that `ObjectCode`. This fixes the issue by adding an appropriate check.
`checkUnload` currently doesn't check the info header of static objects. Thus, it may free an `ObjectCode` struct wrongly even if there's still a live static object whose info header lies in a mapped section of that `ObjectCode`. This fixes the issue by adding an appropriate check.
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