rts: add the rts_clearMemory function
This patch adds the rts_clearMemory function that does its best to zero out unused RTS memory for a wasm backend use case. See the comment above rts_clearMemory() prototype declaration for more detailed explanation. Closes #22920.
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- rts/RtsSymbols.c 1 addition, 0 deletionsrts/RtsSymbols.c
- rts/include/RtsAPI.h 45 additions, 0 deletionsrts/include/RtsAPI.h
- rts/sm/BlockAlloc.c 14 additions, 0 deletionsrts/sm/BlockAlloc.c
- rts/sm/BlockAlloc.h 2 additions, 0 deletionsrts/sm/BlockAlloc.h
- rts/sm/NonMoving.h 4 additions, 0 deletionsrts/sm/NonMoving.h
- rts/sm/NonMovingSweep.c 4 additions, 4 deletionsrts/sm/NonMovingSweep.c
- rts/sm/Storage.c 43 additions, 0 deletionsrts/sm/Storage.c
- rts/sm/Storage.h 4 additions, 0 deletionsrts/sm/Storage.h
- testsuite/tests/ffi/should_run/ffi023_c.c 1 addition, 0 deletionstestsuite/tests/ffi/should_run/ffi023_c.c
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mentioned in merge request !9931 (closed)
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mentioned in issue #23089 (closed)
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