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Rewrite the implementation of `addDLL` as a wrapper around the more principled `loadNativeObj` rts linker function. The latter should be preferred while the former is preserved for backwards compatibility. `loadNativeObj` was previously only available on ELF platforms, so this commit further refactors the rts linker to transform loadNativeObj_ELF into loadNativeObj_POSIX, which is available in ELF and MachO platforms. The refactor made it possible to remove the `dl_mutex` mutex in favour of always using `linker_mutex` (rather than a combination of both). Lastly, we implement `loadNativeObj` for Windows too. (cherry picked from commit dcfaa190)
Rewrite the implementation of `addDLL` as a wrapper around the more principled `loadNativeObj` rts linker function. The latter should be preferred while the former is preserved for backwards compatibility. `loadNativeObj` was previously only available on ELF platforms, so this commit further refactors the rts linker to transform loadNativeObj_ELF into loadNativeObj_POSIX, which is available in ELF and MachO platforms. The refactor made it possible to remove the `dl_mutex` mutex in favour of always using `linker_mutex` (rather than a combination of both). Lastly, we implement `loadNativeObj` for Windows too. (cherry picked from commit dcfaa190)
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