wasm: use console.assert in dyld script
This commit uses console.assert() instead of node-specific strict assert in the dyld script, in order to make it runnable in the browser. console.assert() only warns and doesn't crash upon assertion failure, but this is fine; we can always trivially define a strict assert function shall it be necessary when debugging, and there hasn't been such an assertion failure seen in the wild for long enough. (cherry picked from commit 27bb73c6)
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