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Simon Marlow authored
The parallel GC was using setContextSwitches() to stop all the other threads, which sets the context_switch flag on every Capability. That had the side effect of causing every Capability to also switch threads, and since GCs can be much more frequent than context switches, this increased the context switch frequency. When context switches are expensive (because the switch is between two bound threads or a bound and unbound thread), the difference is quite noticeable. The fix is to have a separate flag to indicate that a Capability should stop and return to the scheduler, but not switch threads. I've called this the "interrupt" flag.
Simon Marlow authoredThe parallel GC was using setContextSwitches() to stop all the other threads, which sets the context_switch flag on every Capability. That had the side effect of causing every Capability to also switch threads, and since GCs can be much more frequent than context switches, this increased the context switch frequency. When context switches are expensive (because the switch is between two bound threads or a bound and unbound thread), the difference is quite noticeable. The fix is to have a separate flag to indicate that a Capability should stop and return to the scheduler, but not switch threads. I've called this the "interrupt" flag.
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