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ModLocation is the data type which tells you the locations of all the build products which can affect recompilation. It is now computed in one place and not modified through the pipeline. Important locations will now just consult ModLocation rather than construct the dynamic object path incorrectly. * Add paths for dynamic object and dynamic interface files to ModLocation. * Always use the paths from mod location when looking for where to find any interface or object file. * Always use the paths in a ModLocation when deciding where to write an interface and object file. * Remove `dynamicOutputFile` and `dynamicOutputHi` functions which *calculated* (incorrectly) the location of `dyn_o` and `dyn_hi` files. * Don't set `outputFile_` and so-on in `enableCodeGenWhen`, `-o` and hence `outputFile_` should not affect the location of object files in `--make` mode. It is now sufficient to just update the ModLocation with the temporary paths. * In `hscGenBackendPipeline` don't recompute the `ModLocation` to account for `-dynamic-too`, the paths are now accurate from the start of the run. * Rename `getLocation` to `mkOneShotModLocation`, as that's the only place it's used. Increase the locality of the definition by moving it close to the use-site. * Load the dynamic interface from ml_dyn_hi_file rather than attempting to reconstruct it in load_dynamic_too. * Add a variety of tests to check how -o -dyno etc interact with each other. Some other clean-ups * DeIOify mkHomeModLocation and friends, they are all pure functions. * Move FinderOpts into GHC.Driver.Config.Finder, next to initFinderOpts. * Be more precise about whether we mean outputFile or outputFile_: there were many places where outputFile was used but the result shouldn't have been affected by `-dyno` (for example the filename of the resulting executable). In these places dynamicNow would never be set but it's still more precise to not allow for this possibility. * Typo fixes suffices -> suffixes in the appropiate places.
ModLocation is the data type which tells you the locations of all the build products which can affect recompilation. It is now computed in one place and not modified through the pipeline. Important locations will now just consult ModLocation rather than construct the dynamic object path incorrectly. * Add paths for dynamic object and dynamic interface files to ModLocation. * Always use the paths from mod location when looking for where to find any interface or object file. * Always use the paths in a ModLocation when deciding where to write an interface and object file. * Remove `dynamicOutputFile` and `dynamicOutputHi` functions which *calculated* (incorrectly) the location of `dyn_o` and `dyn_hi` files. * Don't set `outputFile_` and so-on in `enableCodeGenWhen`, `-o` and hence `outputFile_` should not affect the location of object files in `--make` mode. It is now sufficient to just update the ModLocation with the temporary paths. * In `hscGenBackendPipeline` don't recompute the `ModLocation` to account for `-dynamic-too`, the paths are now accurate from the start of the run. * Rename `getLocation` to `mkOneShotModLocation`, as that's the only place it's used. Increase the locality of the definition by moving it close to the use-site. * Load the dynamic interface from ml_dyn_hi_file rather than attempting to reconstruct it in load_dynamic_too. * Add a variety of tests to check how -o -dyno etc interact with each other. Some other clean-ups * DeIOify mkHomeModLocation and friends, they are all pure functions. * Move FinderOpts into GHC.Driver.Config.Finder, next to initFinderOpts. * Be more precise about whether we mean outputFile or outputFile_: there were many places where outputFile was used but the result shouldn't have been affected by `-dyno` (for example the filename of the resulting executable). In these places dynamicNow would never be set but it's still more precise to not allow for this possibility. * Typo fixes suffices -> suffixes in the appropiate places.
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