Skip to content
GitLab
Explore
Sign in
Register
Primary navigation
Search or go to…
Project
GHC
Manage
Activity
Members
Labels
Plan
Issues
Issue boards
Milestones
Wiki
Requirements
Code
Merge requests
Repository
Branches
Commits
Tags
Repository graph
Compare revisions
Snippets
Locked files
Build
Pipelines
Jobs
Pipeline schedules
Test cases
Artifacts
Deploy
Releases
Package Registry
Model registry
Operate
Terraform modules
Analyze
Value stream analytics
Contributor analytics
CI/CD analytics
Repository analytics
Code review analytics
Issue analytics
Insights
Model experiments
Help
Help
Support
GitLab documentation
Compare GitLab plans
Community forum
Contribute to GitLab
Provide feedback
Terms and privacy
Keyboard shortcuts
?
Snippets
Groups
Projects
Show more breadcrumbs
Gesh
GHC
Commits
f3bed25c
Commit
f3bed25c
authored
26 years ago
by
Simon Marlow
Browse files
Options
Downloads
Patches
Plain Diff
[project @ 1999-01-27 12:11:25 by simonm]
More missing files <sigh>
parent
1eada159
Loading
Loading
No related merge requests found
Changes
2
Hide whitespace changes
Inline
Side-by-side
Showing
2 changed files
ghc/rts/Hash.c
+314
-0
314 additions, 0 deletions
ghc/rts/Hash.c
ghc/rts/Hash.h
+16
-0
16 additions, 0 deletions
ghc/rts/Hash.h
with
330 additions
and
0 deletions
ghc/rts/Hash.c
0 → 100644
+
314
−
0
View file @
f3bed25c
/*-----------------------------------------------------------------------------
* $Id: Hash.c,v 1.1 1999/01/27 12:11:25 simonm Exp $
*
* (c) The AQUA Project, Glasgow University, 1995-1998
* (c) The GHC Team, 1999
*
* Dynamically expanding linear hash tables, as described in
* Per-\AAke Larson, ``Dynamic Hash Tables,'' CACM 31(4), April 1988,
* pp. 446 -- 457.
* -------------------------------------------------------------------------- */
#include
"Rts.h"
#include
"Hash.h"
#include
"RtsUtils.h"
#define HSEGSIZE 1024
/* Size of a single hash table segment */
/* Also the minimum size of a hash table */
#define HDIRSIZE 1024
/* Size of the segment directory */
/* Maximum hash table size is HSEGSIZE * HDIRSIZE */
#define HLOAD 5
/* Maximum average load of a single hash bucket */
#define HCHUNK (1024 * sizeof(W_) / sizeof(HashList))
/* Number of HashList cells to allocate in one go */
/* Linked list of (key, data) pairs for separate chaining */
struct
hashlist
{
StgWord
key
;
void
*
data
;
struct
hashlist
*
next
;
/* Next cell in bucket chain (same hash value) */
};
typedef
struct
hashlist
HashList
;
struct
hashtable
{
int
split
;
/* Next bucket to split when expanding */
int
max
;
/* Max bucket of smaller table */
int
mask1
;
/* Mask for doing the mod of h_1 (smaller table) */
int
mask2
;
/* Mask for doing the mod of h_2 (larger table) */
int
kcount
;
/* Number of keys */
int
bcount
;
/* Number of buckets */
HashList
**
dir
[
HDIRSIZE
];
/* Directory of segments */
};
/* -----------------------------------------------------------------------------
* Hash first using the smaller table. If the bucket is less than the
* next bucket to be split, re-hash using the larger table.
* -------------------------------------------------------------------------- */
static
int
hash
(
HashTable
*
table
,
W_
key
)
{
int
bucket
;
/* Strip the boring zero bits */
key
/=
sizeof
(
StgWord
);
/* Mod the size of the hash table (a power of 2) */
bucket
=
key
&
table
->
mask1
;
if
(
bucket
<
table
->
split
)
{
/* Mod the size of the expanded hash table (also a power of 2) */
bucket
=
key
&
table
->
mask2
;
}
return
bucket
;
}
/* -----------------------------------------------------------------------------
* Allocate a new segment of the dynamically growing hash table.
* -------------------------------------------------------------------------- */
static
void
allocSegment
(
HashTable
*
table
,
int
segment
)
{
table
->
dir
[
segment
]
=
stgMallocBytes
(
HSEGSIZE
*
sizeof
(
HashList
*
),
"allocSegment"
);
}
/* -----------------------------------------------------------------------------
* Expand the larger hash table by one bucket, and split one bucket
* from the smaller table into two parts. Only the bucket referenced
* by @table->split@ is affected by the expansion.
* -------------------------------------------------------------------------- */
static
void
expand
(
HashTable
*
table
)
{
int
oldsegment
;
int
oldindex
;
int
newbucket
;
int
newsegment
;
int
newindex
;
HashList
*
hl
;
HashList
*
next
;
HashList
*
old
,
*
new
;
if
(
table
->
split
+
table
->
max
>=
HDIRSIZE
*
HSEGSIZE
)
/* Wow! That's big. Too big, so don't expand. */
return
;
/* Calculate indices of bucket to split */
oldsegment
=
table
->
split
/
HSEGSIZE
;
oldindex
=
table
->
split
%
HSEGSIZE
;
newbucket
=
table
->
max
+
table
->
split
;
/* And the indices of the new bucket */
newsegment
=
newbucket
/
HSEGSIZE
;
newindex
=
newbucket
%
HSEGSIZE
;
if
(
newindex
==
0
)
allocSegment
(
table
,
newsegment
);
if
(
++
table
->
split
==
table
->
max
)
{
table
->
split
=
0
;
table
->
max
*=
2
;
table
->
mask1
=
table
->
mask2
;
table
->
mask2
=
table
->
mask2
<<
1
|
1
;
}
table
->
bcount
++
;
/* Split the bucket, paying no attention to the original order */
old
=
new
=
NULL
;
for
(
hl
=
table
->
dir
[
oldsegment
][
oldindex
];
hl
!=
NULL
;
hl
=
next
)
{
next
=
hl
->
next
;
if
(
hash
(
table
,
hl
->
key
)
==
newbucket
)
{
hl
->
next
=
new
;
new
=
hl
;
}
else
{
hl
->
next
=
old
;
old
=
hl
;
}
}
table
->
dir
[
oldsegment
][
oldindex
]
=
old
;
table
->
dir
[
newsegment
][
newindex
]
=
new
;
return
;
}
void
*
lookupHashTable
(
HashTable
*
table
,
StgWord
key
)
{
int
bucket
;
int
segment
;
int
index
;
HashList
*
hl
;
bucket
=
hash
(
table
,
key
);
segment
=
bucket
/
HSEGSIZE
;
index
=
bucket
%
HSEGSIZE
;
for
(
hl
=
table
->
dir
[
segment
][
index
];
hl
!=
NULL
;
hl
=
hl
->
next
)
if
(
hl
->
key
==
key
)
return
hl
->
data
;
/* It's not there */
return
NULL
;
}
/* -----------------------------------------------------------------------------
* We allocate the hashlist cells in large chunks to cut down on malloc
* overhead. Although we keep a free list of hashlist cells, we make
* no effort to actually return the space to the malloc arena.
* -------------------------------------------------------------------------- */
static
HashList
*
freeList
=
NULL
;
static
HashList
*
allocHashList
(
void
)
{
HashList
*
hl
,
*
p
;
if
((
hl
=
freeList
)
!=
NULL
)
{
freeList
=
hl
->
next
;
}
else
{
hl
=
stgMallocBytes
(
HCHUNK
*
sizeof
(
HashList
),
"allocHashList"
);
freeList
=
hl
+
1
;
for
(
p
=
freeList
;
p
<
hl
+
HCHUNK
-
1
;
p
++
)
p
->
next
=
p
+
1
;
p
->
next
=
NULL
;
}
return
hl
;
}
static
void
freeHashList
(
HashList
*
hl
)
{
hl
->
next
=
freeList
;
freeList
=
hl
;
}
void
insertHashTable
(
HashTable
*
table
,
StgWord
key
,
void
*
data
)
{
int
bucket
;
int
segment
;
int
index
;
HashList
*
hl
;
/* We want no duplicates */
ASSERT
(
lookupHashTable
(
table
,
key
)
==
NULL
);
/* When the average load gets too high, we expand the table */
if
(
++
table
->
kcount
>=
HLOAD
*
table
->
bcount
)
expand
(
table
);
bucket
=
hash
(
table
,
key
);
segment
=
bucket
/
HSEGSIZE
;
index
=
bucket
%
HSEGSIZE
;
hl
=
allocHashList
();
hl
->
key
=
key
;
hl
->
data
=
data
;
hl
->
next
=
table
->
dir
[
segment
][
index
];
table
->
dir
[
segment
][
index
]
=
hl
;
}
void
*
removeHashTable
(
HashTable
*
table
,
StgWord
key
,
void
*
data
)
{
int
bucket
;
int
segment
;
int
index
;
HashList
*
hl
;
HashList
*
prev
=
NULL
;
bucket
=
hash
(
table
,
key
);
segment
=
bucket
/
HSEGSIZE
;
index
=
bucket
%
HSEGSIZE
;
for
(
hl
=
table
->
dir
[
segment
][
index
];
hl
!=
NULL
;
hl
=
hl
->
next
)
{
if
(
hl
->
key
==
key
&&
(
data
==
NULL
||
hl
->
data
==
data
))
{
if
(
prev
==
NULL
)
table
->
dir
[
segment
][
index
]
=
hl
->
next
;
else
prev
->
next
=
hl
->
next
;
table
->
kcount
--
;
return
hl
->
data
;
}
prev
=
hl
;
}
/* It's not there */
ASSERT
(
data
==
NULL
);
return
NULL
;
}
/* -----------------------------------------------------------------------------
* When we free a hash table, we are also good enough to free the
* data part of each (key, data) pair, as long as our caller can tell
* us how to do it.
* -------------------------------------------------------------------------- */
void
freeHashTable
(
HashTable
*
table
,
void
(
*
freeDataFun
)(
void
*
)
)
{
long
segment
;
long
index
;
HashList
*
hl
;
HashList
*
next
;
/* The last bucket with something in it is table->max + table->split - 1 */
segment
=
(
table
->
max
+
table
->
split
-
1
)
/
HSEGSIZE
;
index
=
(
table
->
max
+
table
->
split
-
1
)
%
HSEGSIZE
;
while
(
segment
>=
0
)
{
while
(
index
>=
0
)
{
for
(
hl
=
table
->
dir
[
segment
][
index
];
hl
!=
NULL
;
hl
=
next
)
{
next
=
hl
->
next
;
if
(
freeDataFun
!=
NULL
)
(
*
freeDataFun
)(
hl
->
data
);
freeHashList
(
hl
);
}
index
--
;
}
free
(
table
->
dir
[
segment
]);
segment
--
;
index
=
HSEGSIZE
-
1
;
}
free
(
table
);
}
/* -----------------------------------------------------------------------------
* When we initialize a hash table, we set up the first segment as well,
* initializing all of the first segment's hash buckets to NULL.
* -------------------------------------------------------------------------- */
HashTable
*
allocHashTable
(
void
)
{
HashTable
*
table
;
HashList
**
hb
;
table
=
stgMallocBytes
(
sizeof
(
HashTable
),
"allocHashTable"
);
allocSegment
(
table
,
0
);
for
(
hb
=
table
->
dir
[
0
];
hb
<
table
->
dir
[
0
]
+
HSEGSIZE
;
hb
++
)
*
hb
=
NULL
;
table
->
split
=
0
;
table
->
max
=
HSEGSIZE
;
table
->
mask1
=
HSEGSIZE
-
1
;
table
->
mask2
=
2
*
HSEGSIZE
-
1
;
table
->
kcount
=
0
;
table
->
bcount
=
HSEGSIZE
;
return
table
;
}
This diff is collapsed.
Click to expand it.
ghc/rts/Hash.h
0 → 100644
+
16
−
0
View file @
f3bed25c
/*-----------------------------------------------------------------------------
* $Id: Hash.h,v 1.1 1999/01/27 12:11:26 simonm Exp $
*
* (c) The GHC Team, 1999
*
* Prototypes for Hash.c
*
* -------------------------------------------------------------------------- */
typedef
struct
hashtable
HashTable
;
/* abstract */
void
*
lookupHashTable
(
HashTable
*
table
,
StgWord
key
);
void
insertHashTable
(
HashTable
*
table
,
StgWord
key
,
void
*
data
);
void
*
removeHashTable
(
HashTable
*
table
,
StgWord
key
,
void
*
data
);
void
freeHashTable
(
HashTable
*
table
,
void
(
*
freeDataFun
)(
void
*
)
);
HashTable
*
allocHashTable
(
void
);
This diff is collapsed.
Click to expand it.
Preview
0%
Loading
Try again
or
attach a new file
.
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Save comment
Cancel
Please
register
or
sign in
to comment